最新下载
热门教程
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
VC 6 RTP流媒体传输协议编程实例(
时间:2022-07-02 10:56:17 编辑:袖梨 来源:一聚教程网
资源下载:
http://download.**1*11com.net/source/444512
实时流协议RTSP(RealTimeStreamingProtocol)是由RealNetworks和 Netscape共同提出的,该协议定义了一对多应用程序如何有效地通过IP网络传送多媒体数据。RTSP在体系结构上位于RTP(实时传输)和RTCP(实时控制)之上,它使用 TCP或RTP完成数据传输。HTTP与RTSP相比,HTTP传送HTML,而RTP传送的是多媒体数据。HTTP请求由客户机发出,服务器作出响应;使用RTSP时,客户机和服务器都可以发出请求,即RTSP可以是双向的。
实时流协议(RTSP)是应用级协议,控制实时数据的发送。RTSP提供了一个可扩展框架,使实时数据,如音频与视频,的受控、点播成为可能。
RTP是目前解决流媒体实时传输问题的最好办法,如果要开发,可以选择JRTPLIB库。JRTPLIB是一个面向对象的RTP库,它完全遵循RFC 1889设计。JRTPLIB是一个用C++语言实现的RTP库,目前已经可以运行在Windows、Linux、FreeBSD、Solaris、Unix和 VxWorks等多种上。
了解更多RTP参考:
http://www.*cnit*b*log.com/zouzheng/archive/2008/01/04/38449.html
下面的例子参考jrtplib的example1,加了解析负载的部分。
// RTPClient.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "rtpsession.h"
#include "rtppacket.h"
#include "rtpudpv4transmitter.h"
#include "rtpipv4address.h"
#include "rtpsessionparams.h"
#include "rtperrors.h"
#include winsock2.h>
#include stdlib.h>
#include stdio.h>
#include "windows.h"
#include iostream>
#include string>
using namespace std;
#pragma comment(lib,"jrtplib.lib")
#pragma comment(lib,"jthread.lib")
#pragma comment(lib,"WS2_32.lib")
void checkerror(int rtperr)
{
if (rtperr 0)
{
std::cout "ERROR: " RTPGetErrorString(rtperr) std::endl;
exit(-1);
}
}
int main(int argc, char* argv[])
{
#ifdef WIN32
WSADATA dat;
WSAStartup(MAKEWORD(2,2),&dat);
#endif // WIN32
RTPSession sess;
uint16_t portbase,destport;
uint32_t destip;
std::string ipstr;
int status,i,num;
BYTE *pBuffer;
BYTE *pfBuffer;
//输入一些必要信息
std::cout "Enter local portbase:" std::endl;
std::cin >> portbase;
std::cout std::endl;
std::cout "Enter the destination IP address" std::endl;
std::cin >> ipstr;
destip = inet_addr(ipstr.c_str());
if (destip == INADDR_NONE)
{
std::cerr "Bad IP address specified" std::endl;
return -1;
}
destip = ntohl(destip);
std::cout "Enter the destination port" std::endl;
std::cin >> destport;
std::cout std::endl;
std::cout "Number of packets you wish to be sent:" std::endl;
std::cin >> num;
// 创建RTP session
RTPUDPv4TransmissionParams transparams;
RTPSessionParams sessparams;
// IMPORTANT: The local timestamp unit MUST be set, otherwise
// RTCP Sender Report info will be calculated wrong
// In this case, we''ll be sending 10 samples each second, so we''ll
// put the timestamp unit to (1.0/10.0)
sessparams.SetOwnTimestampUnit(1.0/10.0);
sessparams.SetAcceptOwnPackets(true);
transparams.SetPortbase(portbase);
status = sess.Create(sessparams,&transparams);
checkerror(status);
RTPIPv4Address addr(destip,destport);
status = sess.AddDestination(addr);
checkerror(status);
for (i = 1 ; i num ; i++)
{
printf(" Sending packet %d/%d ",i,num);
// 发送数据“1234567890”
status = sess.SendPacket((void *)"1234567890",10,0,false,10);
checkerror(status);
sess.BeginDataAccess();
// check incoming packets
if (sess.GotoFirstSourceWithData())
{
do
{
RTPPacket *pack;
while ((pack = sess.GetNextPacket()) != NULL)
{
// You can examine the data here
printf("Got packet ! ");
std::cout "Got packet with "
"extended sequence number "
pack->GetExtendedSequenceNumber()
" from SSRC " pack->GetSSRC()
std::endl;
int dataLength = pack->GetPayloadLength();
pfBuffer =(unsigned char*)pack->GetPayloadData();
pBuffer = new BYTE[dataLength + 1];
memcpy(pBuffer, pfBuffer, dataLength);
pBuffer[dataLength] = 0;
std::cout pBuffer std::endl;
// we don''t longer need the packet, so
// we''ll delete it
sess.DeletePacket(pack);
}
} while (sess.GotoNextSourceWithData());
}
sess.EndDataAccess();
#ifndef RTP_SUPPORT_THREAD
status = sess.Poll();
checkerror(status);
#endif // RTP_SUPPORT_THREAD
RTPTime::Wait(RTPTime(1,0));
}
sess.BYEDestroy(RTPTime(10,0),0,0);
#ifdef WIN32
WSACleanup();
#endif // WIN32
return 0;
} 编译注意修改每个Source File的code generation下的Use run-time library为Debug Multithreaded DLL。
如图
关于jrtplib的环境,可以参考网上很多的资料,也可以从我的资源里下载,我已经编译好了相关lib,只要加的VC环境里就可以了。
执行测试程序的效果如下:
Enter local portbase:
8000
Enter the destination IP address
127.0.0.1
Enter the destination port
8000
Number of packets you wish to be sent:
5
Sending packet 1/5
Got packet !
Got packet with extended sequence number 59262 from SSRC 3029241192
1234567890
Sending packet 2/5
Got packet !
Got packet with extended sequence number 59263 from SSRC 3029241192
1234567890
Sending packet 3/5
Sending packet 4/5
Got packet !
Got packet with extended sequence number 59264 from SSRC 3029241192
1234567890
Got packet !
Got packet with extended sequence number 59265 from SSRC 3029241192
1234567890
Sending packet 5/5
上面执行的意思是程序自己开了8000端口,然后往自己的8000发送,所以不仅发送出去,还收到并解析出了内容。如果要往另外机器上发,另一个机器上也运行这个程序就可以了。当然可以专门再写一个接收端。
http://download.**1*11com.net/source/444512
实时流协议RTSP(RealTimeStreamingProtocol)是由RealNetworks和 Netscape共同提出的,该协议定义了一对多应用程序如何有效地通过IP网络传送多媒体数据。RTSP在体系结构上位于RTP(实时传输)和RTCP(实时控制)之上,它使用 TCP或RTP完成数据传输。HTTP与RTSP相比,HTTP传送HTML,而RTP传送的是多媒体数据。HTTP请求由客户机发出,服务器作出响应;使用RTSP时,客户机和服务器都可以发出请求,即RTSP可以是双向的。
实时流协议(RTSP)是应用级协议,控制实时数据的发送。RTSP提供了一个可扩展框架,使实时数据,如音频与视频,的受控、点播成为可能。
RTP是目前解决流媒体实时传输问题的最好办法,如果要开发,可以选择JRTPLIB库。JRTPLIB是一个面向对象的RTP库,它完全遵循RFC 1889设计。JRTPLIB是一个用C++语言实现的RTP库,目前已经可以运行在Windows、Linux、FreeBSD、Solaris、Unix和 VxWorks等多种上。
了解更多RTP参考:
http://www.*cnit*b*log.com/zouzheng/archive/2008/01/04/38449.html
下面的例子参考jrtplib的example1,加了解析负载的部分。
// RTPClient.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "rtpsession.h"
#include "rtppacket.h"
#include "rtpudpv4transmitter.h"
#include "rtpipv4address.h"
#include "rtpsessionparams.h"
#include "rtperrors.h"
#include winsock2.h>
#include stdlib.h>
#include stdio.h>
#include "windows.h"
#include iostream>
#include string>
using namespace std;
#pragma comment(lib,"jrtplib.lib")
#pragma comment(lib,"jthread.lib")
#pragma comment(lib,"WS2_32.lib")
void checkerror(int rtperr)
{
if (rtperr 0)
{
std::cout "ERROR: " RTPGetErrorString(rtperr) std::endl;
exit(-1);
}
}
int main(int argc, char* argv[])
{
#ifdef WIN32
WSADATA dat;
WSAStartup(MAKEWORD(2,2),&dat);
#endif // WIN32
RTPSession sess;
uint16_t portbase,destport;
uint32_t destip;
std::string ipstr;
int status,i,num;
BYTE *pBuffer;
BYTE *pfBuffer;
//输入一些必要信息
std::cout "Enter local portbase:" std::endl;
std::cin >> portbase;
std::cout std::endl;
std::cout "Enter the destination IP address" std::endl;
std::cin >> ipstr;
destip = inet_addr(ipstr.c_str());
if (destip == INADDR_NONE)
{
std::cerr "Bad IP address specified" std::endl;
return -1;
}
destip = ntohl(destip);
std::cout "Enter the destination port" std::endl;
std::cin >> destport;
std::cout std::endl;
std::cout "Number of packets you wish to be sent:" std::endl;
std::cin >> num;
// 创建RTP session
RTPUDPv4TransmissionParams transparams;
RTPSessionParams sessparams;
// IMPORTANT: The local timestamp unit MUST be set, otherwise
// RTCP Sender Report info will be calculated wrong
// In this case, we''ll be sending 10 samples each second, so we''ll
// put the timestamp unit to (1.0/10.0)
sessparams.SetOwnTimestampUnit(1.0/10.0);
sessparams.SetAcceptOwnPackets(true);
transparams.SetPortbase(portbase);
status = sess.Create(sessparams,&transparams);
checkerror(status);
RTPIPv4Address addr(destip,destport);
status = sess.AddDestination(addr);
checkerror(status);
for (i = 1 ; i num ; i++)
{
printf(" Sending packet %d/%d ",i,num);
// 发送数据“1234567890”
status = sess.SendPacket((void *)"1234567890",10,0,false,10);
checkerror(status);
sess.BeginDataAccess();
// check incoming packets
if (sess.GotoFirstSourceWithData())
{
do
{
RTPPacket *pack;
while ((pack = sess.GetNextPacket()) != NULL)
{
// You can examine the data here
printf("Got packet ! ");
std::cout "Got packet with "
"extended sequence number "
pack->GetExtendedSequenceNumber()
" from SSRC " pack->GetSSRC()
std::endl;
int dataLength = pack->GetPayloadLength();
pfBuffer =(unsigned char*)pack->GetPayloadData();
pBuffer = new BYTE[dataLength + 1];
memcpy(pBuffer, pfBuffer, dataLength);
pBuffer[dataLength] = 0;
std::cout pBuffer std::endl;
// we don''t longer need the packet, so
// we''ll delete it
sess.DeletePacket(pack);
}
} while (sess.GotoNextSourceWithData());
}
sess.EndDataAccess();
#ifndef RTP_SUPPORT_THREAD
status = sess.Poll();
checkerror(status);
#endif // RTP_SUPPORT_THREAD
RTPTime::Wait(RTPTime(1,0));
}
sess.BYEDestroy(RTPTime(10,0),0,0);
#ifdef WIN32
WSACleanup();
#endif // WIN32
return 0;
} 编译注意修改每个Source File的code generation下的Use run-time library为Debug Multithreaded DLL。
如图
关于jrtplib的环境,可以参考网上很多的资料,也可以从我的资源里下载,我已经编译好了相关lib,只要加的VC环境里就可以了。
执行测试程序的效果如下:
Enter local portbase:
8000
Enter the destination IP address
127.0.0.1
Enter the destination port
8000
Number of packets you wish to be sent:
5
Sending packet 1/5
Got packet !
Got packet with extended sequence number 59262 from SSRC 3029241192
1234567890
Sending packet 2/5
Got packet !
Got packet with extended sequence number 59263 from SSRC 3029241192
1234567890
Sending packet 3/5
Sending packet 4/5
Got packet !
Got packet with extended sequence number 59264 from SSRC 3029241192
1234567890
Got packet !
Got packet with extended sequence number 59265 from SSRC 3029241192
1234567890
Sending packet 5/5
上面执行的意思是程序自己开了8000端口,然后往自己的8000发送,所以不仅发送出去,还收到并解析出了内容。如果要往另外机器上发,另一个机器上也运行这个程序就可以了。当然可以专门再写一个接收端。
相关文章
- 三国志幻想大陆2枭之歌颜良有什么玩法技巧 10-14
- 荒原曙光银鬃怎么捕捉 10-14
- 崩坏因缘精灵阿斯维加斯强度如何 10-14
- 火环尼芙海姆位置在哪里 10-14
- 迷雾大陆机械师流派构筑指南-迷雾大陆机械师流派构筑参考 10-14
- 羊蹄山之魂是什么类型的游戏 羊蹄山之魂游戏类型介绍 10-14